Why has Burzin been burning? All the clues point back to one place: Lady Teribald’s House of Chance. If they’re going to solve this mystery—and find out if it’s connected to the greater afflictions of the continent—the investigation team must find their way past the gambling hall’s many distractions and to Teribald’s office in search of answers. And then there will simply be the matter of a final confrontation…
This week on Perpetua: The Flames of Burzin Pt. 4
Perpetua Guide [In Progress v.02] NPCs & Monsters [PNMS]Typical Traits: Glowing, Inconspicuous, Magical
Stats: DEX 8, INS 8, MIG 6, WLP 10
Attacks: Flicker Shot
Special Abilities: Burn Out
In-Game Description: Paper lamps filled with the lively fire of a forgotten god.
Also known as “Mysterious Lanterns” before you get deep into the main quest in Burzin, these are super easy to grind against . Sure, Burn Out means that your whole party takes 10 damage every time you kill one, but that’s still way less damage than you’d potentially get in a longer fight against some other low level monsters.
Starter Tip: They’re one of the only enemies that are straight up WEAK to regular physical damage! Kind of obvious, but this IS labeled “starter tip” after all.
Traits: Loyal, Gullible
Stats: DEX 10, INS 8, MIG 6, WLP 8
Attacks: Jab, Revolver Blast, Quickshot (Reaction),
Special Abilities: Elemental Bullet, Deadeye
In-Game Description: Lady Teribald’s loyal henchman. A crackshot with his elemental revolver.
Mr. Crumb and Mr. Crust (below) are obviously designed to complement one another. Crust is the close up combatant, which makes Crumb the long ranged sniper. (Can you be a sniper if you just have a revolver?) That said, if you do get into his face, his counterattacks will make you pay for it… unless you’ve got a high defense score! My advice: Send Antistrophe in there and count on his ability to avoid incoming damage!
Starter Tip: Don’t worry too much about his Elemental Bullet attack. It’s so unlikely that the magical damage he happens to hit is going to be important to you. But it might be worth grabbing his gun after the fight before you leave the scene and it despawns!
Traits: Cocky, Brutal, Great Smile
Stats: DEX 8, INS 6, MIG 12, WLP 6
Attacks: Wide Swing, Croupier’s Rake
Special Abilities: Bodyguard (Reaction), Improved Defenses, Improved HP
In-Game Description: Lady Teribald’s personal bodyguard. He’s died for her before.
Crust is the designed to look like the heavy hitter in the fight, but mostly he’s the “hard to hit”-er. He’s got better physical defense than an Embear and the same magical defense as a Flarie, so if you get a stroke of bad luck, you might end up missing him a bunch. But, because of his bodyguard ability, you’re gonna just have to power through, because it’s not like you can ignore him!
Starter Tip: If you give him the Slow status effect, it drops his defense score by 2, which makes this fight so much easier!
Traits: Furious, Bright, Lonely
Stats: DEX 6, INS 6, MIG 10, WLP