15 Jul 2026 09:00

Planning a Public Playtest (with Josh Yearsley)

Hannah sits down with rules editor and game designer Josh Yearsley (Root, Arcs) for a conversation about public playtesting. After more than a decade of editing rulebooks, Josh has developed a keen eye and intuition for playtest feedback. Josh talks about playtesting as a fluid conversation, incorporating feedback on a community scale, and staying true to your own voice when it starts to get lost in the shuffle. Links to episode mentions: Buried Giant Studios Double Fine PsychOdyssey Episode credits: Design Doc intro/outro theme by ipaghost:⁠ ⁠https://www.ipaghost.com/⁠⁠⁠⁠⁠⁠ Episodes edited by Rob Abrazado:⁠ ⁠https://robabrazado.com/⁠⁠⁠⁠⁠⁠ Turtlebun links: Turtlebun Discord: https://discord.gg/h6JsahwgH (this link expires after 30 days—if you click and it's expired, email us!) Patreon: ⁠https://www.patreon.com/turtlebun⁠⁠⁠⁠⁠  Website: ⁠https://turtlebun.com/⁠⁠⁠⁠⁠  Get in touch: Designdocpod (at) gmail (dot) com Instagram: ⁠⁠⁠instagram.com/turtleandbun⁠⁠⁠⁠ Bluesky: ⁠https://bsky.app/profile/turtlebun.com⁠⁠

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