26 Oct 2026 12:00

412 - Making Reality Fracture with Meris Mullaley and Roy Graham

Reality Fracture was the end of a multi-year story arc designed and executed by the incredible story team at Wizards of the Coast, and this week we have two of the brilliant creatives who made it happen on to talk to us about how they pulled it off! We're joined by Story Lead Roy Graham, who shaped the arc from Wilds of Eldraine all the way to Reality Fracture, and by Meris Mullaley, the Narrative Lead for the set itself who stitched together the story and the card set. If you want to support the Vorthos Cast, you can! Go to Patreon.com/TheVorthosCast and contribute as little as $1 a month to get access to our Discord server, as well as early episode releases! And for $3 a month, you can listen to episodes recorded live on Thursday nights at 7pm Eastern time! We'd love to have you. Our Patreon supporters keep the podcast free and ad-free.

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